K-17
What started as a pitch for a client project eventually became a personal piece. After the pitch didn't move forward, I kept developing the concept on my own terms, reworking it into something more personal and ambitious.
The project follows a single vessel at a remote orbital dock receiving flight authorization. Modules initialize, screens light up, systems come online, and the ship launches into open space. The focus was on spacecraft interior design, procedural UI animation and cinematic lighting.
The piece became an exercise in bridging my screen graphics background with environment design, using Cinema 4D alongside After Effects to build a world that feels functional rather than decorative.
Role: Designer, Animator, Director
Tools: Cinema 4D, After Effects, Redshift
Year: 2023